Thursday, March 22, 2012

Concept Development

Twister Concept:

At the beginning of the semester I talked about wanting to create a visual and aural beat machine. I think this would be a perfect opportunity to do this as well. Just like in my twister concept there would be a number of circles (colored this time) and would behave exactly like the demonstration Jill showed us that one time only this plays a looped beat that would repeat. Starting with the first circle that would be closest to the sidewalk it would be very simple but you can move from circle to circle and the beat would play and you could stretch out so you could play more at once if you wanted. There would be an animation for each circle that triggered when you were on it as well so it was apparent you were triggering it.

There will be a few synths and chords as well to make it more interesting.

This game would ideally be best played however with multiple people to trigger the space and make a more interesting sound. It will hopefully encourage people to communicate with one another. to play a game to make music in their own different ways.

Key Emotions:
Fun
Interesting
Interactive and participatory

Theme Premise:
Music/Sound
Encouraging meeting new people
Team-oriented
Physicality




Face Concept:

A while ago I came across a fact that really interested me while reading Understanding Comics by Scott McCloud. The fact is that while we can see other people we cannot see ourselves and thus our perception of what we look like is skewed and usually cartoony. On the other hand we can always see other people so we usually draw them as accurately as possible.

So what I want to do is ask people to draw themselves on the tablet, and when they finish ask them to stand in front of the projection so the audience can see the differences and similarities, this could not be done with a simple caricature on paper. To make it even more fun I think having two people draw each other and then go in front of the projector to see the differences would be interesting.

In order to make people more comfortable with using the tablet I think I may put a piece of paper over it and tape it there.

Key emotions:
Comical
Funny
Interesting

Theme/Premise:
Our Perception of ourselves
Self-Reflection
Interactive and Viewer-generated



I'll take this image down after tomorrow.

Tuesday, March 20, 2012

Concepts

My concept so far is that I know I want to be mobile, but if possible I want to create a project that could be stationery as well and still be awesome. Here are some things that have inspired me over the break for my ideas:





This has probably been influenced by all the science-fiction novels I've been reading over the break probably.

CONCEPT I:

When I was trying to think of a way to get adults to act like children what I immediately thought of is adding a game element. So what I want to do is have an adults TWISTER on the lawn in the back of Rust Hall and project down on the grass to do so. Instead of people being told which color to put their body parts on they can choose whichever and when they put their body part on it- it becomes activated and whoever has activated the most colored circles wins.


CONCEPT II:

 This may or may not need kinect- but my idea is to give someone a 3-D hologram caricature of themselves from the chest up. I think drawing is really cool and I can do it really fast so I really like this idea. the only problem is of course people have to keep their eyes closed so I'm thinking maybe have them wear sunglasses. Of course I can always draw there eyes open. Omit the ending where a bunch of balls come from like nowhere.



CONCEPT III:

Put the audience/user into an alien enviroment using the kinect.

I want the audience to feel whimsy and actively feel like they are being placed in this world. by using the kinect to shadow their figure into a science-fiction like landscape that scrolls. There silhouetted figure is equipped with a flashlight and a jetpack that really drives the fact that they are adventuring into this different place.

I believe this is possible as long as we can get the same "shadowing effect that is present here:



Friday, March 2, 2012

Self-Critique:Thursday & Friday

Thursday Critique:

So, Mr. Newsome basically said I suck, but more importantly what I took most from this is I don't know how to talk about my work. This is kind of weird, I know what I like (I think) but I don't know what I'm trying to say about them. Obviously, I need to work on this. In general, I think this will strengthen my work as whole besides the whole not being "technically proficient" deal. That's another thing in itself. Besides, that was last year(semester) it doesn't matter, I've grown from that, but of course I'm not saying I'm the shit now, either. Yeah, made mistakes, learn from them.

Let's do some unpacking for the Friday stint. There are a lot of things I want to do better, and still can. I've been doing a bunch of small animations this entire time but haven't been serious on making them long and interesting and explosive- this is something I want to change for tomorrow, I'm going to add them all into one, as well as put a threshold on the boxes as Jorge suggested. Then mark up the keyboard and add text asking people to USE THE BLACK KEYBOARD before my piece.Mark the keys on the keyboard that actually work as well (with white paint)